Nintendo Opens Up About Relaxing Content Creator Guidelines

Started by Æon, Feb 26, 2019, 10:47 AM

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Æon

Japanese article: http://blog.esuteru.com/archives/9273727.html

Here it is run through Google Translate:


QuoteAccording to the article
 · The repercussions of the usage guidelines of the work published by Nintendo in November 2018 are spreading.
· There is an ambiguous part between the game playing status and the copyright relationship. Although there is a possibility that it may conflict with "copyright right" and "public transmission right" specified by the copyright law, many of the copyright owners side have tolerated as it leads to acquisition of game fans. Sometimes we got in trouble when it gone too far.
· Nintendo explains the reason why the guidelines were announced, "It is useful to let the game players know the appeal of the game, understand the rules and implement it properly . " Experts say that "Current situation is organized, explanation is easy to understand" (Mr. Yu Mizuno).
· The guidelines merely referred to as "to the extent permitted by law" about the use by fan art such as doujinshi publishing cartoons in which characters appeared. It is said that it does not respond to inquiries, and the ultimate judgment of the propriety is left to the user.
· There are not only movements to admit secondary creation within a certain range, but companies are actively calling for secondary creation such as Bandai Namco Entertainment.
· It is a matter of view whether the movement of Nintendo and Bandai Namco will become the mainstream of the game industry.
- A stakeholder in a game industry says, "It is a possible guideline because Nintendo has abundant content that the company's rights relationship is complete . " Recently, there are many games using multiple contents, it is difficult to set out policies by just their own judgment.


Original source (Japanese, paywalled): https://www.nikkei.com/article/DGXMZO41500900Q9A220C1TCJ000/

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