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Ocarina of Time code 100% reverse-engineered

Started by Æon, Nov 27, 2021, 12:38 PM

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Æon


It's taken almost two years, but the community group Zelda Reverse Engineering Team (ZRET) has completed a 100% conversion of Legend of Zelda: Ocarina of Time machine code into custom source code. According to VGC:

Quote"The kind of reverse engineering ZRET do is made legal because the fans involved did not use any leaked content. Instead, they painstakingly recreated the game from scratch using modern coding languages. The project also does not use any of Nintendo's original copyrighted assets such as graphics or sound."

ZRET told VGC:

Quote"It's been a wild ride. We've been able to create c code that, when compiled, reproduces the original game. We call this 'matching' decompilation.

Last night, Fig, who is a notable community member as well as a project lead, matched the last-remaining function in the project. This means that all compiled code in the game has been turned into human-readable C code.

We thought for a time that we may never be able to match every function completely, so this is an incredibly exciting accomplishment. Dozens of people helped work on this project, and together we were able to achieve something amazing.
"

This accomplishment allows for mods, hacks, and ports to other platforms.

https://www.videogameschronicle.com/news/zelda-64-has-been-fully-decompiled-potentially-opening-the-door-for-mods-and-ports/

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